2025 Age 10+ Evening VR Video Game Camp
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- 2025 Age 10+ Evening VR Video Game Camp
2025 Summer Camp Registration 2025 Summer Camp General Information Meet Our Staff
Request a Transfer Report an Absence Epi Pen Consent Form
Mondays 5pm – 6:30pm
June 30th – August 18th
East Amherst Location
Mr. Alex From VR Buffalo
Get ready to dive into a whole new world where your imagination takes the wheel and flies! Designed for ages 10 to adult and led by VR Expert, Mr. Alex, this 8-week adventure happens every Monday evening. Using Meta Quest headsets, you’ll create your very own race-themed portion of a game from scratch – think wild obstacles for the player to get through! Each week is packed with hands-on fun as you build, design, test, and play your way to the grand finale: showcasing your own published, playable VR game. Whether you’re a total beginner or a tech whiz, this camp is your chance to dream big, create boldly, and play in a world you built yourself!
6/30/25, 5:00pm – 6:30pm
– Icebreakers and camp goals
– Overview of VR: What makes VR different?
– Meta Quest Intro and hardware review (First Step Apps if needed)
– Learn movement, scaling with primitive shapes in VR
7/7/25, 5:00pm – 6:30pm
– Breakdown of the provided racing game template (project tour)
– Understand core components: track, checkpoints, collisions
– Play and tweak the template in headset
– Think of your own race theme (e.g. cyberpunk, forest, desert)
7/14/25, 5:00pm – 6:30pm
– Learn how to design and edit terrain or track paths
– Work in small groups to sketch or prototype custom maps
– Begin building your own race track layout
– Add elevation or obstacles to your track
7/21/25, 5:00pm – 6:30pm
– Texturing Models and custom lighting
– Create custom props (barriers, decorations)
– Use glowing objects for lighting and experiment with dynamic light
– Create 1–2 unique objects for your environment
7/28/25, 5:00pm – 6:30pm
– Build out your environment: skyboxes, lighting, fog, ambient sounds
– Learn about performance in VR and how to optimize
– Test in headset and iterate
– Finalize your race setting (visual theme)
8/4/25, 5:00pm – 6:30pm
– Reviewing physics options on object properties
– Simple mechanic changes to existing throwable objects
– Sound integration (engine sounds, background music)
– Record or source 1–2 sound effects
8/11/25, 5:00pm – 6:30pm
– Peer playtest session in VR
– Collect feedback and identify issues
– Polish: bug fixes, visual tweaks, UX improvements
– Finalize your game for the showcase
8/18/25, 5:00pm – 6:30pm
– Final game demos in VR (group presentation or round-robin style)
– Optional: record gameplay footage or create a trailer
– Group feedback and celebration